Is there any funtion limitation when using Bullet Physics plugin?

Hello, everyone.
I want to simulate soft-body(e.g. rope, cloth) manipulation by robot in Choreonoid. I read the manual and found Choreonoid can use Bullet Physics library as a plugin. I also found another software V-REP, which supports the rigid body dynamics of Bullet library, but does not support the feature of soft-body dynamics. So I would like to know if there is any function limitation in Chorenoid when using Bullet as a plugin? I would be very appreciate if you can share your soft-body simulation experiences further. Thank you in advance.

The BulletPlugin is currently an experimental implementation, and the soft-body dynamics has not been supported yet. I’m sorry about that.

OK, thank you very much!